Gaming

Languages of Skyrim

Can we still talk about Skyrim? I mean, I know it’s been out for a while now, and a lot of people have moved on. But I’m still playing it, and enjoying the vast explorable terrain, hundreds of quests, and terrible, hilarious bugs.As I’ve been playing, I’ve noticed that they’ve really tried to turn the production values up to eleven. The terrain feels a lot more detailed, the voice acting is improved (and there are more voice actors), the quests are more detailed and varied, and the game is sprinkled with non-human languages.
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Concerto for a Rainy Day - 2012 Carolina Spring Go Tournament report

The day begins early - much earlier than most Sundays. I’m out the door at 8:15, for a tournament that starts at 9:00. I usually sleep in on the weekends; I didn’t even know Sundays had a 9 o’clock.The day is rainy and grey, but bright in that clean Spring way where the contrast between everything is sharpened and it feels like you can see forever. I drive in the rain to NC State campus, a twenty minute drive through the odd combination of semi-urban and rural landscape that makes up Raleigh.
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Desura - what Steam should have been

I like Steam. In a gaming world of ubiquitous DRM, Steam strikes a nice balance between functionality and nuisance. That is, Steam makes it dead simple to install and launch games, and the trade-off is that it does some fairly unobtrusive DRM. This is a good model, although I can think of several ways in which it could provide a better end-user experience.At the very top of my personal list of improvements to Steam would be “native Linux support”.
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D&D Post-mortem: Getting creative with your mage hands

In D&D Post-mortem, I talk about my experiences running D&D 4e games, about 4e as a whole, and about collaborative storytelling in general.Our most recent D&D session was pretty short - a small amount of cave exploration, and a single encounter. During that encounter, however, a few things happened that highlighted two fundamentally different approaches to roleplaying games. The scenario in question was this: the party’s Wizard wanted to use Mage Hand to disarm an enemy spellcaster.
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Rambling Review: Braid

The Rambling Review is a series where I review games, books, movies, and TV series, both new and old, in a rambling, disorganized style."Can video games be art?” is one of those questions that has been discussed to death. Of course, the problem domain of defining art is a notoriously snare-laden landscape. But by almost any definition, it is clear from nearly the beginning of the game Braid that it is a conscious attempt to argue the case that video games can be art.
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Duke Nukem Forever should not exist

Today’s post was going to be a review of Braid. But Duke Nukem Forever was released yesterday, and, well… I have comments. So, next week: Braid. Now: Angry Feminist Rant.Trigger Warning: descriptions of rape and violence ahead. Please do not read if these things may be harmful to you.First, the backstory - Duke Nukem Forever was released after a decade of anticipation and shifting release dates, with the game being dropped and picked up by development houses and publishers along the way.
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D&D Post-mortem: I wanna cast 'magic missile'!

In D&D Post-mortem, I talk about my experiences running D&D 4e games, about 4e as a whole, and about collaborative storytelling in general.When D&D 4e was launched, I was highly skeptical. I joined the vocal legion of gamers who saw it as a move towards MMO-like game mechanics and immersion-breaking shallow gameplay, and as little more than a money grab by Wizards of the Coast. However, after reading several posts by Alexandra Erin on the subject, I decided to give it a try.
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Tabletop Roleplaying over the Internet

I have been playing tabletop roleplaying games since a fateful day when I was 13. I had gone with a friend to play Magic: the Gathering at a local video game shop that also happened to sell Magic cards. One of the players mentioned a gaming group starting up at the local Media Play.Curious, my friend and I got a ride over to Media Play. There, I found a pretty large group of people playing Magic.
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Rambling Review: Portal 2

The Rambling Review is a new series where I review games, books, movies, and TV series, both new and old, in a rambling, disorganized style. It will contain scores, but they are absolutely and utterly meaningless. It is nominally inspired by Phil Sandifer’s Nintendo Project, but it is orders of magnitude less ambitious by design.This post contains spoilers for Portal and Portal 2. Please do not read if you have not played these games and intend to.
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Heavy Rain

So, Sony released a little game for the PS3 yesterday called Heavy Rain. Having already played the demo, I ran out and nabbed a copy. I got home, popped it in. I thought I would play for a little while, just to see the intro, you know?A very short while later, I heard this: “Hey, you know it’s almost 1 in the morning, right?“It seemed strange that a character in the game sounded so much like my wife.
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